Thistlebrook
A palisade, a chapel, and a bell no one wants to hear.
The bell rings at midnight. The wolves are already at the palisade. You have a blade and a bad feeling.
Coming soon to Steam · Windows and Mac · Co-op for up to eightA co-op survival RPG of ash, thorns and old oaths
Something is wrong with the dark. It gets into the wolves first, then the villagers, then you. They call it the Hollowing, and nobody in Thistlebrook will say where it started.
You wake in a village with a broken gate and too few hands to mend it. By day you fell timber, hunt the Greywold, and take what work the elder gives you. By night you hold the wall, and you count who is still standing at dawn.
Beyond the hills the land gets worse. To the north the Ashen Reach still smoulders under a church that burns its heretics. To the west the Thornwood has grown a wall of its own, and something old sings behind it.
Five kilometres of moor, forest and ash, at the distances the old story gave them
A palisade, a chapel, and a bell no one wants to hear.
Burnt fields, broken walls, and a cathedral that never cools.
Old oaks, moss to the knee, and eyes in the green.
Up to eight players in one world, hosted by a friend. Anything one of you builds, burns or breaks stays that way for all of you.
Hunt deer and boar, forage berries and windfalls, and cook what you kill. Raw meat rots. A good meal keeps you on your feet.
Timber and thatch first, then stone and slate, then ironbound doors when the raids get serious.
Copper and tin make bronze. Iron and coal make steel. Silver bites the Hollowed.
Each with three paths: knights, rogues, druids, priests and stranger things. Eight abilities on your bar.
Rain soaks you, snow chills you, and fog lets the dark in closer. Fires go out in a downpour. Plan for it.
Choices carried over from a thousand-scene text RPG. The village remembers what you did.
The land inks itself onto parchment as you explore it. Pin what you find for the others.
Work in progress. Things will look better. Some will look worse first.





Darkenmoor began as a text RPG: twelve classes, a thousand scenes, and a world told in second person. The 3D game is built on the same rules, the same story and the same maths.
Play the text game in your browser
Writing about Darkenmoor? The press kit has a fact sheet, logo and screenshots.
Second person, present tense, spare and dry. The voice carried over too.